2016 MANSION OF MADNESS 2ed FANTASY FLIGHT BOARD GAME ARKHAM HORROR MYSTERY APP

Click image to enlarge



GREETINGS, FEEL FREE

TO

"SHOP NAKED."©

 

 

We deal in items we believe others will enjoy and want to purchase.

 We are not experts.

We welcome any comments, questions, or concerns.

WE ARE TARGETING A GLOBAL MARKET PLACE.

Thanks in advance for your patronage.

 

Please Be sure to add WDG to your favorites list!

 


NOW FOR YOUR VIEWING PLEASURE…



Mansions of Madness: Second Edition is a fully co-operative, app-driven board game of horror and mystery for one to five players that takes place in the same universe as Eldritch Horror and Elder Sign. Let the immersive app guide you through the veiled streets of Innsmouth and the haunted corridors of Arkham's cursed mansions as you search for answers and respite. Eight brave investigators stand ready to confront four scenarios of fear and mystery, collecting weapons, tools, and information, solving complex puzzles, and fighting monsters, insanity, and death. Open the door and step inside these hair-raising Mansions of Madness: Second Edition. It will take more than just survival to conquer the evils terrorizing this town.

There Is No Escape! Explore the veiled and misty streets of Innsmouth and stumble through the haunted corridors of Arkham`s cursed mansions as you search for answers and respite. Eight brave investigators stand ready to confront four scenarios of fear and mystery, collecting weapons, tools, and information, solving complex puzzles, and fighting monsters, insanity, and death. It will take more than just survival to conquer the evils terrorizing this town. Open the door and step inside these hair-raising Mansions of Madness! Complete with a conversion kit to integrate First Edition game components and an immersive companion app that guides players, step-by-step, through each scenario, Mansions of Madness Second Edition is a fully cooperative, Lovecraftian board game of horror and mystery for one to five players that takes place in the same universe as Eldritch Horror and Elder Sign.

Officially Licensed
Fantasy Flight Games
1-5 Players
Ages 14+
2-3 Hours Playing Time
A fully cooperative Lovecraftian board game for one to five players
Required companion app available on iOS, Android, windows, and Mac
Features four campaigns of varying length and difficulty
Over 500 detailed components, including 32 plastic figures
Includes a conversion kit to integrate first edition game components
USED / COMPLETE / EX CONDITION


 
----------------------------------------------
 
FYI


 
 
Board games are traditionally a subset of tabletop games that involve counters or pieces moved or placed on a pre-marked surface or "board", according to a set of rules. In common parlance, however, a board game need not necessarily contain a physical board. Some games are based on pure strategy, but many contain an element of chance; and some are purely chance, with no element of skill.

Games usually have a goal that a player aims to achieve. Early board games represented a battle between two armies, and most modern board games are still based on defeating opponents in terms of counters, winning position, or accrual of points.

There are many varieties of board games. Their representation of real-life situations can range from having no inherent theme, such as checkers, to having a specific theme and narrative, such as Cluedo. Rules can range from the very simple, such as in Snakes and Ladders; to deeply complex, as in Advanced Squad Leader.

The time required to learn to play or master a game varies greatly from game to game, but is not necessarily correlated with the number or complexity of rules; games like chess or Go possess relatively simple rulesets, but have great strategic depth.

Classical board games are divided into four categories of game: race games (such as Pachisi), space games (such as Noughts and Crosses), chase games (such as Hnefatafl), and games of displacement (such as chess).

Board games have been played, travelled and evolved in most cultures and societies throughout history. A number of important historical sites, artifacts and documents shed light on early board games such as Jiroft civilization gameboards in Iran. Senet, found in Predynastic and First Dynasty burials of Egypt, c. 3500 BC and 3100 BC respectively, is the oldest board game known to have existed. Senet was pictured in a fresco found in Merknera's tomb (3300–2700 BC). Also from predynastic Egypt is Mehen.

Hounds and Jackals, another ancient Egyptian board game, appeared around 2000 BC. The first complete set of this game was discovered from a Theban tomb that dates to the 13th Dynasty. This game was also popular in Mesopotamia and the Caucasus.

Backgammon originated in ancient Mesopotamia over 5,000 years ago. Ashtapada, Chess, Pachisi and Chaupar originated in India. Go and Liubo originated in China. Patolli originated in Mesoamerica played by the ancient Aztec and The Royal Game of Ur was found in the Royal Tombs of Ur, dating to Mesopotamia 4,600 years ago. The earliest known games list is the Buddha games list.

Luck, strategy, and diplomacy
Some games, such as chess, depend completely on player skill, while many children's games such as Candy Land and Snakes and Ladders require no decisions by the players and are decided purely by luck.

Many games require some level of both skill and luck. A player may be hampered by bad luck in backgammon, Monopoly, or Risk; but over many games a skilled player will win more often. The elements of luck can also make for more excitement at times, and allow for more diverse and multifaceted strategies, as concepts such as expected value and risk management must be considered.

Luck may be introduced into a game by a number of methods. The use of dice of various sorts goes back to the earliest board games. These can decide everything from how many steps a player moves their token, as in Monopoly, to how their forces fare in battle, as in Risk, or which resources a player gains, as in Catan. Other games such as Sorry! use a deck of special cards that, when shuffled, create randomness. Scrabble does something similar with randomly picked letters. Other games use spinners, timers of random length, or other sources of randomness. German-style board games are notable for often having less luck element than many North American board games.

Another important aspect of some games is diplomacy, that is, players making deals with one another. Negotiation generally features only in games with three or more players, cooperative games being the exception. An important facet of Catan, for example, is convincing players to trade with you rather than with opponents. In Risk, two or more players may team up against others. Easy diplomacy involves convincing other players that someone else is winning and should therefore be teamed up against. Advanced diplomacy (e.g., in the aptly named game Diplomacy) consists of making elaborate plans together, with the possibility of betrayal.

In perfect information games, such as chess, each player has complete information on the state of the game, but in other games, such as Tigris and Euphrates or Stratego, some information is hidden from players. This makes finding the best move more difficult and may involve estimating probabilities by the opponents.

Other media
Many board games are now available as video games, which can include the computer playing as one or more opponents. Many board games can now be played online against a computer and/or other players. Some websites allow play in real time and immediately show the opponents' moves, while others use email to notify the players after each move. The Internet and cheaper home printing has also influenced board games via print-and-play games that may be purchased and printed. Some games use external media such as audio cassettes or DVDs in accompaniment to the game.

There are also virtual tabletop programs that allow online players to play a variety of existing and new board games through tools needed to manipulate the game board, but do not necessarily enforce the game's rules, leaving this up to the players. There are generalized programs such as Vassal, Tabletop Simulator and Tabletopia that can be used to play any board or card game, while programs like Roll20 and Fantasy Grounds that are more specialized for role-playing games. Some of these virtual tabletops have worked with the license holders to allow for use of their game's assets within the program; for example, Fantasy Grounds has licenses for both Dungeons & Dragons and Pathfinder materials, while Tabletop Simulator allows game publishers to provide paid downloadable content for their games. However, as these games offer the ability to add in content through user modifications, there are also unlicensed uses of board game assets available through these programs.
 

 

 


(THIS PICTURE FOR DISPLAY ONLY)
-------------------------

 

 

Thanks for choosing this sale. You may email for alternate payment arrangements. We combine shipping. Please pay promptly after the auction. The item will be shipped upon receipt of funds.
WE ARE GOING GREEN, SO WE DO SOMETIMES USE CLEAN RECYCLED MATERIALS TO SHIP. 

 

 

Please leave feedback when you have received the item and are satisfied. Please respond when you have received the item.

*****

5*'s

*****

If you were pleased with this transaction, please respond with all 5 stars! If you are not pleased, let us know via e-mail. Our goal is for 5-star service. We want you to be a satisfied, return customer.

 

 

Please express any concerns or questions. More pictures are available upon request. The winning bid will incur the cost of S/H INSURED FEDEX OR USPS. See rate calculator or email FOR ESTIMATE. International Bidders are Welcome but be mindful if your country is excluded from safe shipping. 

 

 

 

 

 Thanks for perusing THIS and ALL our auctions.

 

Please Check out our other items!

 

 

WE like the curious and odd.

 

BUY, BYE!!